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Pull requests: microsoft/DirectXShaderCompiler
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Signal when SPIR-V legalization needs targeted cleanup
#8283
opened Mar 20, 2026 by
AnastaZIuk
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[SM6.10] Make DxilStructAnnotation aware of target types
#8282
opened Mar 20, 2026 by
hekota
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Fix rawBufferVectorLoad/Store to widen min precision types to 32-bit
#8274
opened Mar 18, 2026 by
alsepkow
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Fix GVN and SROA miscompilation of min precision vector element access
#8269
opened Mar 14, 2026 by
alsepkow
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Execution Tests: Add min precision test cases to the long vector test
#8260
opened Mar 11, 2026 by
alsepkow
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Change scope nested CFG passes to use a stack instead of recursion
#8227
opened Mar 5, 2026 by
jenatali
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[SPIR-V][vk::SampledTexture] #12. Support
vk::SampledTextureCube and vk::SampledTextureCubeArray type.
#8214
opened Feb 27, 2026 by
luciechoi
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[SPIR-V][vk::SampledTexture] #11. Support
vk::SampledTexture3D type.
#8213
opened Feb 27, 2026 by
luciechoi
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[SPIR-V][vk::SampledTexture] #10. Support
vk::SampledTexture1D and vk::SampledTexture1DArray type.
#8212
opened Feb 27, 2026 by
luciechoi
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Emit an error when attempting add a user-defined conversion function
#8206
opened Feb 26, 2026 by
damyanp
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